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How to Properly Design a Fun and Rewarding MMO
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“The Vision” tm
What EverQuest did / does WRONG and Drove / Drives players away
Risk vs. Reward
Quests
Grouping, Experience and Loot
Expansions / Obsolescence
16 Classes and 10 Races done right, finally
Tanks = Fighters
Warrior – True Blue Tanking Warrior – Fear me !
Paladin
Death Knight – skeleton pet
WarMage – decent fire pet
Healers
Cleric
Druid
Shaman
Blood Mage
Melee DPS
Bard
Monk
Ranger
Rogue
Caster Classes
Elementalist Summoner – Best pet class
Enchanter
Necromancer – 2nd best pet class
Wizard
Utility Classes
Bard
Enchanter
Races
Battles
Enemy Encounter and Environment Examples
Armour / Equipment
Armor & Equipment OverView
Armor – Class list use
Plate Useable
Chain Useable
Leather Optimized
Cloth Only
Weapons – Class Use List
Shields
Character Stats
Spells & Abilities
User Interface
About
2H Capable
Dual Wield Capable
All Mages, Healers, Monk (blunt only)
Shaman (for 2H – Spears only)
Ranger, All 3 Tank Fighters, WarMage
Tower (Large) Shield Capable
Medium Shield Capable
Small Shield Capable
Bard, Monk (blunt only), Ranger, Rogue, Warrior
All Casters, Bloodmage, Bard, Monk, Rogue
Warrior (bonus to block for all shield types)
Paladin, Death Knight, Warmage
Cleric (detrimental to block & agility)
Classes & Races
Races
Ranger, All 3 Tank Fighters, WarMage
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